Client Modification Policy

The policy fits in one sentence: mods that change how the game looks or performs are welcome; mods that change what you can do are bannable. An unmodified vanilla client operated by hand is the baseline - anything that lets you act faster, see more, or reach further than that is out.

Welcome

Mod typeExamples
PerformanceSodium, Lithium, ImmediatelyFast, and friends
Visual & cosmeticShaders, resource packs, capes, skin mods
InterfaceFPS counters, armour HUDs showing what vanilla already tells you
MinimapsFine without ore, cave or entity radar
AccessibilityColour-blind aids, subtitles, controller support

Bannable

These change what you can do, and every one of them is a bannable offence:

  • X-Ray in any form - mods, texture packs, freecam used to scout through blocks, and minimap ore or entity radar
  • Fullbright and gamma modification - darkness is content here, especially in the Abyss
  • Fast Totem and any totem-swap or inventory macro
  • Autoclickers and click macros of any speed
  • Kill aura, aim assist, reach extension, hit-through-wall
  • Movement hacks - flight, speed, no-fall, jesus, phase
  • Fast-break, nuker, auto-mine, auto-farm bots
  • Auto-anything in combat - auto-shield, auto-pot, auto-pearl

The list is not exhaustive and does not need to be: the baseline above is the rule, the list is just its most common shapes. Renaming a mod or hiding it inside a โ€œutilityโ€ pack changes nothing.

Suspect someone? Report them.

You are encouraged to report players you suspect of using unfair client modifications - that is what /report <player> <reason> is for. You do not need proof, screenshots or certainty: every single action by a player is logged and stored forever, so claims can be corroborated against the record long after the moment has passed. A suspicion honestly described is enough to act on.