Player shops ๐Ÿช

Vendors at spawn buy and sell at fixed rates. A shop lets you sell to other players, at your price, whether or not you are online.

One shop per clan claim - a clan that has extended its territory (see Clans) can run one shop per claim.

What you need

Both fixtures come from the Shopwright at spawn:

FixtureCostWhat it does
Shop Storeroom300gA bonded barrel. Holds the stock you are selling
Display Cabinet75gShows one ware at one price and takes the coin

Opening a shop

  1. Place a Shop Storeroom anywhere in your clanโ€™s land. That founds the shop - there is no command to run.
  2. Put what you want to sell inside it, like any barrel.
  3. Place a Display Cabinet nearby, within 16 blocks of that first storeroom.
  4. Right-click the cabinet holding the wares. The cabinet takes the item, and the amount you were holding becomes the bundle size.
  5. Look at the cabinet and run /shop price <gold>.

Thatโ€™s it. The cabinet now shows the item floating above it, the price, and whether it is In stock, Low stock, or Sold out.

Buying from someoneโ€™s shop

Right-click a cabinet to buy one bundle. Shift-right-click to buy as many as will fit in a stack. You do not need to be in the ownerโ€™s clan, and the land being claimed does not stop you - a shopfront is public even when the ground under it is not.

The storeroom itself stays private. Only the owning clan can open it.

Running your shop

CommandWhat it does
/shopStatus: storerooms, cabinets, stock and takings
/shop price <gold>Price the cabinet you are looking at
/shop bundle <n>How many items one purchase gives
/shop name <text>Rename the shop (shows on the storeroom labels)
/shop notify [on|off]Your own sale notices, on or off
/shop closeDissolve the shop; fixtures and stock drop on the floor

Any member of the clan can stock, price and manage the shop.

Takings go to the clan balance, not to a person - so the shop keeps earning while every member is offline.

Sale notices

When someone buys from your clanโ€™s shop, online members get a quiet line:

Steve has bought 32x iron ingot for 192 gold.

Buying is one right-click per bundle, so a customer clearing a shelf would otherwise fire a message per click. Sales by the same person from the same cabinet are gathered up and sent as one line every few seconds - the number you see is the running total, not a single click.

Notices are on by default. Turn your own off with /shop notify off. It only affects you, never the rest of the clan.

Growing

  • Need more shelf space? Place more storerooms, up to 6. They pool into one stock, so a cabinet sells from all of them at once.
  • Up to 12 cabinets per shop.
  • Every fixture must stay within 16 blocks of the first storeroom you placed.

Prices

Your price has to sit above what a vendor would pay for the same goods, and below 4x the itemโ€™s value. Under the floor, a shop would just be a machine for turning goods into vendor gold; the ceiling keeps a monopoly honest.

If a cabinet stops selling with โ€œprice is out of rangeโ€, the itemโ€™s value changed under it - reprice it.

Things worth knowing

  • You cannot buy from your own clanโ€™s shop. Right-clicking your own cabinet shows stock, price and lifetime sales instead.
  • Hoppers can fill a storeroom, but nothing can drain one. Stock only leaves through a sale.
  • Breaking a storeroom that still has stock is refused. Empty it first.
  • The last storeroom will not break while cabinets are still standing - use /shop close.
  • Storerooms look like ordinary barrels. The floating label above them is what tells them apart.
  • If your clan disbands, its shop goes with it.