Your first hour on PetalMC
PetalMC is vanilla survival Minecraft with a layer of extra systems on top. You donโt need this page - if you walk off into the trees and never read another word, everything still works. This is the fast tour for people who like knowing where things are: whatโs in the village, how XP and gold work, and what to aim for first.
A few commands worth knowing on day one:
| Command | What it does |
|---|---|
/stats | Show your level, XP, clan, gold and lifetime totals |
/hud | Toggle the level and gold bar at the top of the screen |
/home set | Save where you are standing as a home |
/home | Teleport back to your default home from anywhere |
The full list is on the command reference.
Vanilla-first, no mod packs required.
You connect with an ordinary client. The server does ask you to accept a resource pack - it carries the custom ores, item models, music, sounds and effects, and without it a lot of PetalMC will look and sound wrong. Accept it and youโre set; thereโs nothing to install.
Take a look around Blossom Village
You arrive in Blossom Village, a sanctuary: no monsters spawn, no PvP, no block can be broken, and you slowly heal while you stand in it. You cannot lose anything here.
Two things are worth finding before you leave:
- The fountain, with a portal podium on either side. The grassy one goes to the Wilderness - step on and wait a few seconds. The icy one goes to the Aether and requires level 15.
- The vendors dotted around. Right-click one to open its shop. The top half is what it sells you; the bottom half is what it buys from you.
Minutes two to twenty: play normally
Take the grassy podium and do exactly what you would do on any survival server. Punch a tree, make a pick, dig a hole, survive the night.
Two things are happening quietly while you do:
- You are earning XP. One per block broken, one per block placed, fifteen per hostile monster. That is the whole system - there are no classes and no skill trees. See Levels & XP.
- You are earning gold. Naturally spawned hostiles drop 1โ3 gold each.
Check both any time with /stats, or turn on the HUD bar with /hud.
Set a home before you wander
/home set saves where you are standing. /home brings you back from
anywhere. You get three homes, and teleports have a three-second warmup, so
stand still.
Do this the moment you have a bed and a chest. It is the single most useful command on the server.
Turn your junk into gold
You will fill up on cobblestone, dirt and rotten flesh within the hour. Take it back to spawn and sell it.
- General Goods takes dirt, sand, gravel, crops, leather, flesh, bone.
- The Materials Merchant takes cobblestone, stone, deepslate and every kind of log - and sells most of it back.
- The Goldsmith pays for the gold nuggets monsters drop.
A vendor pays a quarter of what it charges, except logs and raw fish, which pay half. The whole model is on How prices work, and every shelf with every price is on vendor shelves.
The first real goal: level 5 and 1,000 gold
That combination unlocks a clan - a name, a private chat channel, and a protected territory where only your people can build, break or open anything. You donโt type a command to make one. You build it: four gold blocks in a plus shape, then an iron block in the middle, out in open land.
A protected territory is the point at which a survival server starts feeling like home, so itโs a good first goal.
Then, in rough order
- Skills are already working for you - chop a log with an axe and the whole trunk may come down.
- Parties - grab up to four friends. Some content is built for a group.
- Expeditions - twenty-minute worlds that exist for your party alone, with double XP. You canโt teleport out early, so go prepared.
- The Aether at level 15 - echo crystal, relics, and a creature that hunts you while youโre there. If it kills you, you lose your whole inventory.
- The Abyss at level 30 - a deep cave world, eleven strata down. The way in is a teleporter pad in the research unit across the fountain; the Abyss Guide there gives you a short exam before you can descend.
The one thing to read now
Farms are allowed here, and heavy ones get throttled. That throttling is normal and expected, not a mark against you: mob farms in particular are the most expensive thing a Minecraft server can be asked to run, and one big one slows the game down for everybody. Build machines, enjoy them, and donโt be alarmed when the server turns the dial down on a large setup. See Farms & automation.
The thing that is actually forbidden is deliberately working around that throttling. Also worth knowing: monster spawners do not work here, and mobs from spawners and eggs pay nothing.
The rules are short and written so you can always tell which side of the line you are on: Server rules.