PvP

PvP on PetalMC is strictly consensual. By default nobody can hurt you and you canโ€™t hurt anybody.

How it works

  • Both the attacker and the target must have PvP enabled for any damage to land. If either side has it off, hits simply donโ€™t connect (this includes arrows and other projectiles).
  • Turn it on with /pvp on - this is announced to the server, and your chat badge changes from โ˜ฎ to โš” so everyone can see youโ€™re dangerous.
  • Turn it off with /pvp off.

The fine print

  • 30-minute cooldown between toggles - no flicking it on for a cheap shot and straight off again. Landing a hit on another player also refreshes your cooldown, so you stay opted-in for a while after fighting.
  • You canโ€™t toggle while other players are within 30 blocks of you.
  • No PvP in safe regions (like spawn), even with both sides opted in.
  • Winning a consented fight awards 25 XP. Kills and deaths are tracked in /stats.