PvP
PvP on PetalMC is strictly consensual. By default nobody can hurt you and you canโt hurt anybody.
How it works
- Both the attacker and the target must have PvP enabled for any damage to land. If either side has it off, hits simply donโt connect (this includes arrows and other projectiles).
- Turn it on with
/pvp on- this is announced to the server, and your chat badge changes from โฎ to โ so everyone can see youโre dangerous. - Turn it off with
/pvp off.
The fine print
- 30-minute cooldown between toggles - no flicking it on for a cheap shot and straight off again. Landing a hit on another player also refreshes your cooldown, so you stay opted-in for a while after fighting.
- You canโt toggle while other players are within 30 blocks of you.
- No PvP in safe regions (like spawn), even with both sides opted in.
- Winning a consented fight awards 25 XP. Kills and deaths are tracked
in
/stats.