Wilderness Expeditioning

PetalMC item ยท wilderness-expeditioning ยท based on written_book

โ—† Rare Enchanted glint

A field guide, first printing. Pressed leaves inside.

Hold while queuing: the link favors the wilderness.

Worth

Value 800 The canonical worth of one
You pay a vendor 800 Per item, rounded up
A vendor pays you 200 A quarter of the value, rounded down
Vendor Counter Bundle Price Per item
Guild Bookbinder Buys from you 1x 200 200
Guild Bookbinder Sells to you 1x 800 800

What it does

Where it comes from

Drop tier Tier rolls Amount Odds per kill
Rare 2% 1 0.026%

Odds are for one naturally spawned kill in the Wilderness. The Aether multiplies every tier by 1.5, and an expedition by its intensity - see drop tables.

What it says inside

~ Wilderness Expeditioning ~

by Mirka (formerly of the second survey)

After the seven seconds, I wrote this.

Hold it as the guild works, and the link opens onto green.

The wilderness asks nothing. Forests without end, soil that has never met a spade, twenty minutes of a world that smells of rain.

No caches. No relics. That is rather the point.

Take an axe. Take seeds, if you are sentimental.

Everything you cut, dig or gather is yours forever - the world was only ever going to be yours.

People ask why I traded sand for leaves.

Seven seconds is why.

Some worlds are for treasure. Some are for breathing.

(Held at the queue: the link favors the wilderness.)